Jealatin
Jealatin is a 2D puzzle game in which you play as a color-changing slime trying to escape containment. Developed in 72 hours for Mini Jam 166: Earth with the limitation of "no green," out of 211 entries, Jealatin ranked #7 for Use of the Limitation, #12 for Concept, and #17 Overall. The slime hails from outer space and lands on Earth, where it discovers that when it turns green with envy, it explodes!
Played with **keyboard controls**:
- WASD/Arrow Keys = move, select action
- U = undo move
- R = restart level
- Z/Space/Enter = select menu option
- Esc = open menu, cancel action
- Shift = speed up game to 2x (helpful if undo-ing a lot of moves!)
Made by IdleBugs dev duo:
- Alexander C: game design, programming, UI/UX, title screen art
- Ray H: puzzle design, cutscene / sprite art
Source code: https://github.com/AlexanderC5/jealatin
We checked that our color palette with David Nichols' Coloring for Colorblindness tool: https://davidmathlogic.com/colorblind/#%23DD4444-%23FFB355-%23FFEE53-%2347C359-%...
Music and SFX from ZapSplat.com:
Updates:
- September 25, 2024: Post-jam update is playable in browser, addressing bug fixes and adding in a color wheel for reference during levels! The original WebGL jam version is still available as a download.
- Known issue: color wheel inconsistency
Download
Download
Jealatin-Jam-Version.zip 40 MB
Comments
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BRB sending this to my art teachers so they can whip their students into SHAPE--my new default fruit game to play during lecture